Thursday 10 November 2011

Loose story of Somnium

this week we have worked on the story a bit in hopes of getting it all tied together, so the game doesn't just seem like they are there for no reason. this is what we have came up with so far.


"          The four people go into the pods & their respective timeline memories (with the exception of the scientist,   who is in the pod for the process of carrying out live debugging and maintenance).
A virus released into Dreamscapes Somnium system by a free radical terrorist group has started to eat away at the memory cores in the system & takes them into its own being in such a way that the machine becomes self-aware in a sense.  As such the virus can change the memories in the system to bleed into each other causing the memories to either have aspects of more than one memory or jump between memories.
The inhabitants of the pod don’t realise at first that the machine is malfunctioning and by the time the scientist realises what’s going on, the virus has taking a firm hold of the machine and starting to cause major malfunctions within each of the individual members’ eras.
During the events of the malfunction the individuals are under the impression that they are on their way to exit the pod and get out of the machine – however due to the malfunction, the illusion of escape is diminished.

Together the four characters must work together to overcome the virus and escape the pods. They do this by completing the story lines that there memories have created for them. This means that they will have to use all their skills to overcome the obstacles set before them by the virus. The world shifts will happen when the virus has been harmed in some way it will shift the world to try to make the players weaker & therefore easily defeated.  The scientist has his own agenda though and wants to isolate the virus and study it.

Towards the end, there is a “zone shift” into Somnium. The characters wake up in their respective “virtual” homes, believing that the previous events were just a figment of their imagination, they start to realise, through subtle changes in the world, then the presence of beings that do not belong in the material world, that they are back within Somnium, as they venture towards the dreamscape building in hopes to solve the problem. As they get closer to the building the virus becomes more aggressive, they remember their previous battles and realise that they still have the skills and head out to take on the virus.          "

as i say it is a loose story..which is to be built upon later...this was just to give a grounding so that our story designer can build up a better story based on this.

oh yeah the unofficial name of the game...which im pretty sure will become the official name is "Somnium"...pretty obvious right.

We also began on the Design Document for Somnium, I took the overview of the game answering the broad questions of basically, what? who? why?.

The design document will not be available till it is fully complete though.

Also we have been starting to think seriously about our pitch to our potential investors and I think we have come up with a few awesome ideas...

...as ever stay tuned for more developments.

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